Unity의 커스텀 지오메트리를 빌드, 편집, 및 텍스처링합니다. ProBuilder는 테스트 플레이 동안 씬 내 수준 디자인, 프로토타이핑, 충돌 메시 등에 즉시 사용할 수 있습니다.
UV 편집, 버텍스 컬러, 파라미터 셰이프, 텍스처 블렌딩 등의 고급 기능이 제공됩니다. ProBuilder의 모델 익스포트 기능을 사용하여 외부 3D 모델링 제품군에서 레벨을 손쉽게 미세 조정할 수 있습니다.
URP/HDRP를 사용하는 경우, 적절한 머티리얼을 얻기 위해 아래 섹션의 해당 샘플 프로젝트도 주의하여 임포트합니다.
패키지 버전 4.5.2는 Unity 에디터 버전 2020.3용으로 확인되었습니다.
다음 패키지 버전은 Unity 버전 2020.3에서 사용할 수 있습니다.
문서 위치: | 상태 | 이용 가능 버전: |
---|---|---|
com.unity.probuilder@5.0 | 호환 가능 | 5.0.0-pre.7, 5.0.0-pre.10, 5.0.1, 5.0.3 |
com.unity.probuilder@4.5 | 검증됨 | 4.5.0, 4.5.2 |
com.unity.probuilder@4.4 | 호환 가능 | 4.4.0-preview.1, 4.4.0 |
com.unity.probuilder@4.3 | 호환 가능 | 4.3.0-preview.0, 4.3.0-preview.1, 4.3.0-preview.2, 4.3.0-preview.4, 4.3.0-preview.6, 4.3.0-preview.7, 4.3.0-preview.8, 4.3.0-preview.9, 4.3.1 |
com.unity.probuilder@4.2 | 호환 가능 | 4.2.1, 4.2.2-preview.1, 4.2.2-preview.2, 4.2.3, 4.2.4-preview.0 |
com.unity.probuilder@4.1 | 호환 가능 | 4.1.0, 4.1.2 |
com.unity.probuilder@4.0 | 호환 가능 | 4.0.2, 4.0.3, 4.0.4, 4.0.5 |
3d , 모델 , 메시 , 모델링 , 지오메트리 , 모양 , 큐브 , 블렌더 , max , maya , fbx , obj , 레벨 , 디자인 , 블록 , greybox , graybox , 화이트박스 , 프로토타입 , probuilder
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