월드 파티클 콜라이더(World Particle Collider) 는 씬 내의 다른 Collider 에 파티클을 충돌시키는 데 사용됩니다.
프로퍼티: | 기능: |
---|---|
Bounce Factor | 파티클은 다른 오브젝트에 충돌할 때 가속 또는 감속될 수 있습니다. 이 팩터는 Particle Animator 의 Damping 프로퍼티와 비슷합니다. |
Collision Energy Loss | 충돌 시 파티클이 잃는 에너지양(초 단위)입니다. 에너지가 0 미만이 되면 파티클은 소멸합니다. |
Min Kill Velocity | 충돌에 의해 파티클의 Velocity 가 Min Kill Velocity 이하가 되면 파티클은 소멸합니다. |
Collides with | 파티클이 충돌할 레이어를 나타냅니다. |
Send Collision Message | 이 옵션이 활성화되어 있는 경우 모든 파티클이 스크립팅을 통해 캐치할 수 있는 충돌 메시지를 전송합니다. |
파티클 콜라이더가 있는 파티클 시스템을 만들려면:
Send Collision Message 가 활성화되어 있을 경우 충돌하는 파티클이 OnParticleCollision() 메시지를 파티클의 GameObject 와 파티클이 충돌하는 게임 오브젝트 모두에 전송합니다.
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