파티클 은 근본적으로 3D 공간에 렌더링된 2D 이미지입니다. 연기, 불, 물방울, 낙엽 등과 같은 효과에 주로 사용됩니다. 파티클 시스템(Particle System) 은 파티클 이미터(Particle Emitter), 파티클 애니메이터(Particle Animator), 파티클 렌더러(Particle Renderer) 의 세 가지 개별 컴포넌트로 구성됩니다. 정적 파티클을 만들고 싶다면 파티클 이미터와 파티클 렌더러를 함께 사용하면 됩니다. 파티클 애니메이터는 파티클을 다른 방향으로 움직이거나 컬러 변화시킬 때 사용합니다. 또한 스크립팅을 통해 파티클 시스템의 개별 파티클에 접근할 수도 있기 때문에, 원한다면 이 방법으로 독특한 동작을 만들어낼 수 있습니다.
이 섹션에서는 레거시 파티클 시스템에서 사용할 수 있는 다양한 컴포넌트에 대해 설명합니다.
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.