Version: Unity 6.0 (6000.0)
言語 : 日本語
ゲームビューでの UI の描画
Panel Settings プロパティのリファレンス

Create a panel

The panel serves as the root element where UI hierarchies attach, and renders the UI in the Scene at runtime. How you configure the Panel Settings asset determines how the UI is rendered. It also determines how the UI reacts to input. For example, the panel that’s visually in the front intercepts clicks from the user before the panels that are visually in the back.

You can configure the Panel Settings asset to do the following:

  • Control scale and resolution
  • Apply default styles
  • Display UI on Render Textures
  • Set the panel’s sort order

To create a panel:

  1. In your project, select Assets > Create > UI Toolkit > Panel Settings to create a Panel Settings asset if you don’t have it.
  2. In the Inspector window of the Panel Settings asset, configure the Panel Settings properties.

Additional resources

ゲームビューでの UI の描画
Panel Settings プロパティのリファレンス