ベクターが等しい場合はtrueを返します
これは限りなく同等である場合にもtrueを返します。
var other : Transform; if (other && transform.position == other.position) print ("I'm at the same place as the other transform!");
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public Transform other; void Example() { if (other && transform.position == other.position) print("I'm at the same place as the other transform!"); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public other as Transform def Example() as void: if other and (transform.position == other.position): print('I\'m at the same place as the other transform!')