お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Closeグラフィックデバイスのおおよそのピクセルフィルレート (Read Only)
Returns pixel fill-rate in megapixels/second, or -1 if fillrate of the device is not known. See Also: SystemInfo.graphicsShaderLevel
// Prints "3800" on GeForce 8600M GT (3800 MPix/s) print (SystemInfo.graphicsPixelFillrate);
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { print(SystemInfo.graphicsPixelFillrate); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: print(SystemInfo.graphicsPixelFillrate)