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ShaderUtil.GetRangeLimits

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public static function GetRangeLimits(s: Shader, propertyIdx: int, defminmax: int): float;
public static float GetRangeLimits(Shader s, int propertyIdx, int defminmax);
public static def GetRangeLimits(s as Shader, propertyIdx as int, defminmax as int) as float

Parameters

defminmax Rangeのインデックス。0が初期値、1が最小値、2が最大値
s プロパティの数を知りたいシェーダー
propertyIdx プロパティのインデックス

Description

Rangeプロパティの値と範囲を取得します