半径1 の球体の内部のランダムな点を返します (Read Only)
// Sets the position to be somewhere inside a sphere // with radius 5 and the center at zero. transform.position = Random.insideUnitSphere * 5;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { transform.position = Random.insideUnitSphere * 5; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: transform.position = (Random.insideUnitSphere * 5)