言語: 日本語
  • C#
  • JS
  • Boo

スクリプト言語

お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。

PrefabUtility.FindPrefabRoot

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function FindPrefabRoot(source: GameObject): GameObject;
public static GameObject FindPrefabRoot(GameObject source);
public static def FindPrefabRoot(source as GameObject) as GameObject

Description

ヘルパー関数は(ピッキングに使用した)オブジェクトのプレハブルートを検索します。