言語: 日本語
  • C#
  • JS
  • Boo

スクリプト言語

お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。

PlayerPrefs.GetInt

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function GetInt(key: string, defaultValue: int = 0): int;
public static int GetInt(string key, int defaultValue = 0);
public static def GetInt(key as string, defaultValue as int = 0) as int

Description

キーが存在する場合は値を取得します

存在しない場合は defaultValue を返します。

	print (PlayerPrefs.GetInt("Player Score"));
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        print(PlayerPrefs.GetInt("Player Score"));
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		print(PlayerPrefs.GetInt('Player Score'))