言語: 日本語
  • C#
  • JS
  • Boo

スクリプト言語

お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。

NavMeshAgent.Warp

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public function Warp(newPosition: Vector3): bool;
public bool Warp(Vector3 newPosition);
public def Warp(newPosition as Vector3) as bool

Parameters

newPosition New position to warp the agent to.

Description

Warps agent to the provided position.

Returns true if successful, otherwise returns false.