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MonoBehaviour.OnTriggerEnter2D(Collider2D)

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Description

トリガーコライダーをアタッチしたオブジェクトが他のオブジェクトに接触した時に送信されます(2D Physicsのみ)

衝突についての詳しい情報は、呼び出されるときにパラメータとして取得できるCollider2Dで取得することができます。 See Also: Collider2D クラス, OnTriggerExit2D, OnTriggerStay2D.

var characterInQuicksand: boolean;

function OnTriggerEnter2D(other: Collider2D) {
	characterInQuicksand = true;
}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public bool characterInQuicksand;
    void OnTriggerEnter2D(Collider2D other) {
        characterInQuicksand = true;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public characterInQuicksand as bool

	def OnTriggerEnter2D(other as Collider2D) as void:
		characterInQuicksand = true