言語: 日本語
  • C#
  • JS
  • Boo

スクリプト言語

お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。

Help.HasHelpForObject

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function HasHelpForObject(obj: Object): bool;
public static bool HasHelpForObject(Object obj);
public static def HasHelpForObject(obj as Object) as bool

Description

このオブジェクトに対するヘルプページがあるかどうか

See Also: Help.ShowHelpForObject.
選択したゲームオブジェクトに対するドキュメントを表示するためのエディタウィンドウ

	// EditorScript that quickly searchs for a help page
	// of the selected Object.
	//
	// If there is no page found on the Manual it opens the Unity forum.

	import UnityEditor;

	class QuickHelper extends EditorWindow {

		var source : Object;

		@MenuItem("Example/QuickHelper _h")
		static function Init() {
			var window : QuickHelper = EditorWindow.GetWindowWithRect(QuickHelper, Rect(0,0,165,100));
			window.Show();
		}

		function OnGUI() {
			EditorGUILayout.BeginHorizontal();
			source = EditorGUILayout.ObjectField(source, Object);
			EditorGUILayout.EndHorizontal();

			if(GUILayout.Button("Search!")) {
				if(source == null) {
					this.ShowNotification(GUIContent("No object selected for searching"));
				} else {
					if(Help.HasHelpForObject(source))
						Help.ShowHelpForObject(source);
					else
						Help.BrowseURL("http://forum.unity3d.com/search.php");
				}
			}
		}
	}