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GUILayout.Width

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public static function Width(width: float): GUILayoutOption;
public static GUILayoutOption Width(float width);
public static def Width(width as float) as GUILayoutOption

Description

決められた幅をコントロールに与えるオプション


GUIコントロールの固定幅

	// Draws a  button with a  fixed width
	function OnGUI() {
		GUILayout.Button("A Button with fixed width", GUILayout.Width(300));
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void OnGUI() {
        GUILayout.Button("A Button with fixed width", GUILayout.Width(300));
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def OnGUI() as void:
		GUILayout.Button('A Button with fixed width', GUILayout.Width(300))