「Control」キーが押されたかどうか (Read Only)
Controlキーが押されている場合にtrueを返します。
// Detects if the control key was pressed
function OnGUI() {
var e : Event = Event.current;
if (e.control) {
Debug.Log("Control was pressed.");
}
}
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void OnGUI() { Event e = Event.current; if (e.control) Debug.Log("Control was pressed."); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def OnGUI() as void: e as Event = Event.current if e.control: Debug.Log('Control was pressed.')