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Close「Control」キーが押されたかどうか (Read Only)
Controlキーが押されている場合にtrueを返します。
// Detects if the control key was pressed function OnGUI() { var e : Event = Event.current; if (e.control) { Debug.Log("Control was pressed."); } }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void OnGUI() { Event e = Event.current; if (e.control) Debug.Log("Control was pressed."); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def OnGUI() as void: e as Event = Event.current if e.control: Debug.Log('Control was pressed.')