お好みのスクリプト言語を選択すると、サンプルコードがその言語で表示されます。
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Close押したキーの文字列を返します
Used in EventType.KeyDown event. Note that EventType.KeyUp events might not contain 文字は、Event.keyCodeで扱えるもののみです。 See Also: Event.keyCode.
function OnGUI() { var e : Event = Event.current; if (e.isKey) { Debug.Log("Detected character: " + e.character); } }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void OnGUI() { Event e = Event.current; if (e.isKey) Debug.Log("Detected character: " + e.character); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def OnGUI() as void: e as Event = Event.current if e.isKey: Debug.Log(('Detected character: ' + e.character))