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ControllerColliderHit.transform

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public var transform: Transform;
public Transform transform;
public transform as Transform

Description

The transform that was hit by the controller.

	// print the transform's name that collided with this transform
	function OnControllerColliderHit(hit : ControllerColliderHit) {
	 	Debug.Log("I'm colliding with: " + hit.transform.name);
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void OnControllerColliderHit(ControllerColliderHit hit) {
        Debug.Log("I'm colliding with: " + hit.transform.name);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def OnControllerColliderHit(hit as ControllerColliderHit) as void:
		Debug.Log(('I\'m colliding with: ' + hit.transform.name))