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Collision.relativeVelocity

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public var relativeVelocity: Vector3;
public Vector3 relativeVelocity;
public relativeVelocity as Vector3

Description

衝突した2つのオブジェクトの相対的な速度 (Read Only)

	// Play a sound when we hit an object with a big velocity
	function OnCollisionEnter(collision : Collision) {
		if (collision.relativeVelocity.magnitude > 2)
			audio.Play();
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void OnCollisionEnter(Collision collision) {
        if (collision.relativeVelocity.magnitude > 2)
            audio.Play();
        
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def OnCollisionEnter(collision as Collision) as void:
		if collision.relativeVelocity.magnitude > 2:
			audio.Play()