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Collider2D.OnTriggerEnter2D(Collider2D)

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Description

オブジェクトにアタッチしたトリガーの中に別のオブジェクトが入ったときに呼び出されます。(2D 物理挙動のみ)

入ったオブジェクトに関する詳細な情報は呼び出し時に渡される Collision2D 引数で報告されます。 See Also: Collider2D クラス, OnTriggerExit2D, OnTriggerStay2D.

var characterInQuicksand: boolean;

function OnTriggerEnter2D(other: Collider2D) {
	characterInQuicksand = true;
}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public bool characterInQuicksand;
    void OnTriggerEnter2D(Collider2D other) {
        characterInQuicksand = true;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public characterInQuicksand as bool

	def OnTriggerEnter2D(other as Collider2D) as void:
		characterInQuicksand = true