Version: 2019.4
public static Object InstanceIDToObject (int instanceID);


インスタンス ID をオブジェクト参照へと変換します


Editor Window to enter the instance ID and print the name of the object.

using UnityEngine;
using UnityEditor;

public class InstanceIDToObjectExample : EditorWindow { static int id;

[MenuItem("Example/ID To Name")] static void Init() { // Get existing open window or if none, make a new one: InstanceIDToObjectExample window = (InstanceIDToObjectExample)EditorWindow.GetWindow(typeof(InstanceIDToObjectExample)); window.Show(); }

void OnGUI() { id = EditorGUILayout.IntField("Instance ID:", id); if (GUILayout.Button("Find Name")) { Object obj = EditorUtility.InstanceIDToObject(id); if (!obj) Debug.LogError("No object could be found with instance id: " + id); else Debug.Log("Object's name: " +; } }

void OnInspectorUpdate() { Repaint(); } }