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    Class UniversalRenderPipelineDebugDisplaySettings

    Inheritance
    Object
    DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>
    UniversalRenderPipelineDebugDisplaySettings
    Inherited Members
    DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.m_Settings
    DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.Add<TData>(TData)
    DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.ForEach(Action<IDebugDisplaySettingsData>)
    DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.TryGetScreenClearColor(Color)
    DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.Instance
    DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.AreAnySettingsActive
    DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.IsLightingActive
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    public class UniversalRenderPipelineDebugDisplaySettings : DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>, IDebugDisplaySettings, IDebugDisplaySettingsQuery

    Constructors

    UniversalRenderPipelineDebugDisplaySettings()

    Creates a new UniversalRenderPipelineDebugDisplaySettings instance.

    Declaration
    public UniversalRenderPipelineDebugDisplaySettings()

    Properties

    IsPostProcessingAllowed

    Returns true if the current state of debug settings allows post-processing.

    Declaration
    public override bool IsPostProcessingAllowed { get; }
    Property Value
    Type Description
    Boolean
    Overrides
    UnityEngine.Rendering.DebugDisplaySettings<UnityEngine.Rendering.Universal.UniversalRenderPipelineDebugDisplaySettings>.IsPostProcessingAllowed

    lightingSettings

    Lighting-related Rendering Debugger settings.

    Declaration
    public DebugDisplaySettingsLighting lightingSettings { get; }
    Property Value
    Type Description
    DebugDisplaySettingsLighting

    materialSettings

    Material-related Rendering Debugger settings.

    Declaration
    public DebugDisplaySettingsMaterial materialSettings { get; }
    Property Value
    Type Description
    DebugDisplaySettingsMaterial

    renderingSettings

    Rendering-related Rendering Debugger settings.

    Declaration
    public DebugDisplaySettingsRendering renderingSettings { get; }
    Property Value
    Type Description
    DebugDisplaySettingsRendering

    volumeSettings

    Volume-related Rendering Debugger settings.

    Declaration
    public DebugDisplaySettingsVolume volumeSettings { get; }
    Property Value
    Type Description
    DebugDisplaySettingsVolume

    Methods

    Reset()

    Declaration
    public override void Reset()
    Overrides
    UnityEngine.Rendering.DebugDisplaySettings<UnityEngine.Rendering.Universal.UniversalRenderPipelineDebugDisplaySettings>.Reset()
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