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    Class DebugDisplaySettingsVolume

    Debug Dispaly Settings Volume

    Inheritance
    object
    DebugDisplaySettingsVolume
    Implements
    IDebugDisplaySettingsData
    IDebugDisplaySettingsQuery
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public class DebugDisplaySettingsVolume : IDebugDisplaySettingsData, IDebugDisplaySettingsQuery

    Constructors

    Name Description
    DebugDisplaySettingsVolume(IVolumeDebugSettings2)

    Constructor with the settings

    Properties

    Name Description
    AreAnySettingsActive

    Checks whether ANY of the debug settings are currently active.

    IsLightingActive

    Checks whether lighting is active for these settings.

    IsPostProcessingAllowed

    Checks whether the current state of these settings allows post-processing.

    volumeDebugSettings

    Current volume debug settings.

    Methods

    Name Description
    CreatePanel()

    Creates the panel

    TryGetScreenClearColor(ref Color)

    Attempts to get the color used to clear the screen for this debug setting.

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    In This Article
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    on 06 October 2023