Class CinemachineTouchInputMapper
This is an add-on behaviour that globally maps the touch control to standard input channels, such as mouse X and mouse Y. Drop it on any game object in your scene.
Inherited Members
Namespace: Global Namespace
Assembly: solution.dll
Syntax
public class CinemachineTouchInputMapper : MonoBehaviour
Fields
Name | Description |
---|---|
TouchSensitivityX | |
TouchSensitivityY | |
TouchXInputMapTo | |
TouchYInputMapTo |