Class CinemachineTouchInputMapper
This is an add-on behaviour that globally maps the touch control to standard input channels, such as mouse X and mouse Y. Drop it on any game object in your scene.
Inherited Members
Namespace: Global Namespace
Assembly: solution.dll
Syntax
public class CinemachineTouchInputMapper : MonoBehaviour
Fields
| Name | Description |
|---|---|
| TouchSensitivityX | |
| TouchSensitivityY | |
| TouchXInputMapTo | |
| TouchYInputMapTo |