Use the Video Player component to attach video files to GameObjectsThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
See in Glossary, and play them on the textureAn image used when rendering a GameObject, Sprite, or UI element. Textures are often applied to the surface of a mesh to give it visual detail. More info
See in Glossary of a GameObject at runtime.
| Topic | Description |
|---|---|
| Video Player component | Understand the Video Player component. |
| Migrate from Movie Texture to Video Player | Migrate from the deprecated Movie Texture component to the Video Player. |
| Control clock management with the Video Player | Control the timing of your video playback relative to other interactive behaviors. |
| Display panoramic video | Render panoramic video in your application. |