Version: 2020.3

Screen

class in UnityEngine

マニュアルに切り替える

説明

Provides access to display information.

Use the Screen class to get a list of supported screen resolutions, switch the current resolution, or hide or show the system mouse pointer.

Static 変数

autorotateToLandscapeLeftEnables auto-rotation to landscape left
autorotateToLandscapeRightEnables auto-rotation to landscape right.
autorotateToPortraitEnables auto-rotation to portrait.
autorotateToPortraitUpsideDownEnables auto-rotation to portrait, upside down.
brightnessThe current brightness of the screen.
currentResolution現在の画面の解像度(読み取り専用)
cutoutsReturns a list of screen areas that are not functional for displaying content (Read Only).
dpiスクリーン/デバイスの現在の解像度(読み取り専用)
fullScreenEnables full-screen mode for the application.
fullScreenModeSet this property to one of the values in FullScreenMode to change the display mode of your application.
heightピクセル単位のスクリーンの高さ(読み取り専用)
orientation画面の論理的な方向を指定します
resolutionsReturns all full-screen resolutions that the monitor supports (Read Only).
safeAreaReturns the safe area of the screen in pixels (Read Only).
sleepTimeout省電力設定。スクリーンが暗くなるまでのタイムアウトを設定します
widthピクセル単位のスクリーンの幅(読み取り専用)

Static 関数

SetResolution画面の解像度を切り替えます