Version: 2018.2

AudioPlayableOutput

struct in UnityEngine.Audio


実装インターフェース:IPlayableOutput

マニュアルに切り替える

説明

A IPlayableOutput implementation that will be used to play audio.

NOTE: You can use PlayableOutputExtensions methods with AudioPlayableOutput objects.

Static 変数

NullReturns an invalid AudioPlayableOutput.

Public 関数

GetEvaluateOnSeekGets the state of output playback when seeking.
SetEvaluateOnSeekControls whether the output should play when seeking.

Static 関数

CreateCreates an AudioPlayableOutput in the PlayableGraph.