WebCam Textures are textures onto which the live video input is rendered.
devices | Devuelve una lista de los dispositivos disponibles. |
deviceName | Set this to specify the name of the device to use. |
didUpdateThisFrame | Did the video buffer update this frame? |
isPlaying | Returns if the camera is currently playing. |
requestedFPS | Set the requested frame rate of the camera device (in frames per second). |
requestedHeight | Set the requested height of the camera device. |
requestedWidth | Set the requested width of the camera device. |
videoRotationAngle | Returns an clockwise angle (in degrees), which can be used to rotate a polygon so camera contents are shown in correct orientation. |
videoVerticallyMirrored | Returns if the texture image is vertically flipped. |
WebCamTexture | Create a WebCamTexture. |
GetPixel | Devuelve el color del píxel en las coordenadas (x, y). |
GetPixels | Get a block of pixel colors. |
GetPixels32 | Returns the pixels data in raw format. |
Pause | Pauses the camera. |
Play | Starts the camera. |
Stop | Stops the camera. |
hideFlags | Should the object be hidden, saved with the scene or modifiable by the user? |
name | El nombre del objeto. |
anisoLevel | Nivel de filtrado anisotrópico de la textura. |
filterMode | Modo de filtrado de la textura. |
height | Altura de la textura en pixels. (Read Only) |
mipMapBias | Mip map bias of the texture. |
width | Anchura de la textura en píxeles. (Read Only) |
wrapMode | Wrap mode (Repeat or Clamp) of the texture. |
GetInstanceID | Returns the instance id of the object. |
ToString | Devuelve el nombre del objeto. |
GetNativeTexturePtr | Retrieve native ('hardware') pointer to a texture. |
Destroy | Elimina un gameobject, componente o asset. |
DestroyImmediate | Destroys the object obj immediately. You are strongly recommended to use Destroy instead. |
DontDestroyOnLoad | Makes the object target not be destroyed automatically when loading a new scene. |
FindObjectOfType | Devuelve el primer objeto activo cargado de tipo type. |
FindObjectsOfType | Devuelve una lista de todos los objetos activos cargados de tipo type. |
Instantiate | Devuelve el nombre del objeto. |
SetGlobalAnisotropicFilteringLimits | Sets Anisotropic limits. |
bool | ¿Existe el objeto? |
operator != | Compares if two objects refer to a different object. |
operator == | Compares two object references to see if they refer to the same object. |