public static int streamedBytes ;

Descripción

¿Cuántos bytes se han descargado desde el web stream principal de Unity? (Read Only)

In the webplayer this returns the number of compressed bytes downloaded so far. In standalone player or the editor this always returns zero.

See Also: Función GetStreamProgressForLevel.

using UnityEngine;
using UnityEngine.UI;

class Example : MonoBehaviour { Text byteDisplay; void Start() { byteDisplay = GetComponent<Text>(); }

// Prints to a Text UI how many bytes we have streamed. void Update() { byteDisplay.text = "Streamed Bytes: " + Application.streamedBytes.ToString(); } }

Tenga en cuenta que el soporte al webplayer no continúo desde 5.4.0.