Defines how GUI looks and behaves.
GUISkin contains GUI settings and a collection of GUIStyle objects that together specify GUI skin.
Active GUI skin is get and set through GUI.skin.
| box | Style used by default for GUI.Box controls. |
| button | Style used by default for GUI.Button controls. |
| customStyles | Array of GUI styles for specific needs. |
| font | La fuente por defecto para todos los estilos. |
| horizontalScrollbar | Style used by default for the background part of GUI.HorizontalScrollbar controls. |
| horizontalScrollbarLeftButton | Style used by default for the left button on GUI.HorizontalScrollbar controls. |
| horizontalScrollbarRightButton | Style used by default for the right button on GUI.HorizontalScrollbar controls. |
| horizontalScrollbarThumb | Style used by default for the thumb that is dragged in GUI.HorizontalScrollbar controls. |
| horizontalSlider | Style used by default for the background part of GUI.HorizontalSlider controls. |
| horizontalSliderThumb | Style used by default for the thumb that is dragged in GUI.HorizontalSlider controls. |
| label | Style used by default for GUI.Label controls. |
| scrollView | Style used by default for the background of ScrollView controls (see GUI.BeginScrollView). |
| settings | Generic settings for how controls should behave with this skin. |
| textArea | Style used by default for GUI.TextArea controls. |
| textField | Style used by default for GUI.TextField controls. |
| toggle | Style used by default for GUI.Toggle controls. |
| verticalScrollbar | Style used by default for the background part of GUI.VerticalScrollbar controls. |
| verticalScrollbarDownButton | Style used by default for the down button on GUI.VerticalScrollbar controls. |
| verticalScrollbarThumb | Style used by default for the thumb that is dragged in GUI.VerticalScrollbar controls. |
| verticalScrollbarUpButton | Style used by default for the up button on GUI.VerticalScrollbar controls. |
| verticalSlider | Style used by default for the background part of GUI.VerticalSlider controls. |
| verticalSliderThumb | Style used by default for the thumb that is dragged in GUI.VerticalSlider controls. |
| window | Style used by default for Window controls (SA GUI.Window). |
| FindStyle | Try to search for a GUIStyle. This functions returns NULL and does not give an error. |
| GetStyle | Get a named GUIStyle. |
| hideFlags | ¿Debería el objeto estar oculto, guardado con la escena o modificable por el usuario? |
| name | El nombre del objeto. |
| GetInstanceID | Devuelve el id de la instancia del objeto. |
| ToString | Devuelve el nombre del objeto. |
| Destroy | Elimina un gameobject, componente o asset. |
| DestroyImmediate | Destroys the object obj immediately. You are strongly recommended to use Destroy instead. |
| DontDestroyOnLoad | Hace que el objeto target no sea destruido automáticamente cuando se cargue una nueva escena. |
| FindObjectOfType | Devuelve el primer objeto activo cargado de tipo type. |
| FindObjectsOfType | Devuelve una lista de todos los objetos activos cargados de tipo type. |
| Instantiate | Clona el objeto original y devuelve el clon. |
| CreateInstance | Crea una instancia de un objeto scriptable. |
| bool | ¿Existe el objeto? |
| operator != | Compare si dos objetos se refieren a un objeto diferente. |
| operator == | Compara dos referencias de objeto para ver si se refieren al mismo objeto. |
| Awake | Esta función se llama cuando el script ScriptableObject empieza. |
| OnDestroy | Esta función se llama cuando el objeto scriptable se destruirá. |
| OnDisable | Esta función se llama cuando el objeto scriptable se va fuera del alcance (scope). |
| OnEnable | Esta función se llama cuando el objeto es cargado. |