Sprites are a type of 2D asset in Unity projects. You can access sprites in the Project view.
You can import sprites into your project through one of the following methods:
For more information on organizing your Assets folder, refer to Importing assets.
If you set your project to 2D, Unity automatically sets the image you import as a sprite. Unity will also automatically create sprites based on the Automatic Slicing behavior in Sprite Editor window. If you set your project to 3D instead, Unity imports your image as a texture.
To change the asset’s Texture Type:
For more information about Texture Type settings, refer to Sprite (2D and UI) import settings reference.
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