Version: 2019.4
LanguageEnglish
  • C#

Client.Add

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static PackageManager.Requests.AddRequest Add(string identifier);

Parameters

identifierA string representing the package to be added.
To install a specific version of a package, use a package identifier ("name@version").
To install the latest compatible version of a package, specify only the package name.
To install a git package, specify a git url. To install a local package, specify a value in the format "file:/path/to/package/folder". To install a local tarball package, specify a value in the format "file:/path/to/package-file.tgz".

Returns

AddRequest An AddRequest instance, which you can use to monitor the asynchronous operation, and retrieve the result when the operation is complete.

Description

Adds a package dependency to the Project. This is the equivalent of installing a package.

Note: Make sure any other Client operations have completed before calling this method. For more information, see the note on the Client class reference page.