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Assigns a new vertex positions array.
See Also: vertices property.
|start||Index of the first element to take from the input array.|
|length||Number of elements to take from the input array.|
|flags||Flags controlling the function behavior, see MeshUpdateFlags.|
Sets the vertex positions of the Mesh, using a part of the input array.
This method behaves as if you called SetVertices with an array that is a slice of the whole array, starting at
start index and being of a given
length. The resulting Mesh has
length amount of vertices.