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|text||Text to display on the label.|
|image||Texture to display on the label.|
|content||Text, image and tooltip for this label.|
|style||The style to use. If left out, the |
|options||An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the |
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.
Make an auto-layout label.
Labels have no user interaction, do not catch mouse clicks and are always rendered in normal style. If you want to make a control that responds visually to user input, use a Box control
Label in the Game View.
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