Class OculusTouchControllerProfile
This Open
Inheritance
Inherited Members
Namespace: UnityEngine .XR.OpenXR .Features.Interactions
Assembly: solution.dll
Syntax
public class OculusTouchControllerProfile : OpenXRInteractionFeature
Fields
Name | Description |
---|---|
aim | Constant for a pose interaction binding '.../input/grip/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. |
button |
Constant for a boolean interaction binding '.../input/a/click' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. This binding is only available for the right |
button |
Constant for a boolean interaction binding '.../input/a/touch' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. This binding is only available for the right |
button |
Constant for a boolean interaction binding '..."/input/b/click' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. This binding is only available for the right |
button |
Constant for a boolean interaction binding '.../input/b/touch' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. This binding is only available for the right |
button |
Constant for a boolean interaction binding '.../input/x/click' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. This binding is only available for the left |
button |
Constant for a boolean interaction binding '.../input/x/touch' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. This binding is only available for the left |
button |
Constant for a boolean interaction binding '.../input/y/click' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. This binding is only available for the left |
button |
Constant for a boolean interaction binding '.../input/y/touch' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. This binding is only available for the left |
feature |
The feature id string. This is used to give the feature a well known id for reference. |
grip | Constant for a pose interaction binding '.../input/grip/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. |
haptic | Constant for a haptic interaction binding '.../input/grip/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. |
menu | Constant for a boolean interaction binding '.../input/menu/click' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. This binding is only available for the left |
profile | The interaction profile string used to reference the Oculus Touch Controller. |
squeeze | Constant for a float interaction binding '.../input/grip/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. |
system | Constant for a boolean interaction binding '.../input/system/click' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. This binding is only available for the right |
thumbrest | Constant for a boolean interaction binding '.../input/grip/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. |
thumbstick | Constant for a Vector2 interaction binding '.../input/grip/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. |
thumbstick |
Constant for a boolean interaction binding '.../input/grip/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. |
thumbstick |
Constant for a boolean interaction binding '.../input/grip/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. |
trigger | Constant for a float interaction binding '.../input/grip/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. |
trigger |
Constant for a boolean interaction binding '.../input/grip/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. |
Methods
Name | Description |
---|---|
Get |
Return device layout string that used for registering device for the Input System. |
Register |
Register action maps for this device with the OpenXR Runtime. Called at runtime before Start. |
Register |
Registers the Oculus |
Unregister |
Removes the Oculus |