docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method DestroySubsystem

    DestroySubsystem<T>()

    Destroys a subsystem instance of a given type. Subsystem is assumed to already be loaded from a previous call to CreateSubsystem. Promoted to public for extensions.

    Declaration
    protected void DestroySubsystem<T>() where T : class, ISubsystem
    Type Parameters
    Name Description
    T

    A subclass of ISubsystem

    In This Article
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on Wednesday, November 1, 2023