Namespace UnityEngine.XR.OpenXR.API
Classes
UnityXRDisplay
static container for XRDisplay-related scripting functionality.
Structs
UnityXRRenderTextureDesc
Description of a texture that the plugin can request to be allocated via IUnityXRDisplayInterface::CreateTexture. Encapsulates both color and depth surfaces.
UnityXRTextureData
Container for different ways of representing texture data.
- If the format (#UnityXRRenderTextureDesc::colorFormat or #UnityXRRenderTextureDesc::depthFormat) is a 'Reference' format, referenceTextureId must be set.
- If the format is kUnityXRRenderTextureFormatSoftReferenceMSAA, both fields are used. Otherwise, nativePtr is used.
Enums
UnityXRDepthTextureFormat
Precision of depth texture.
UnityXRRenderTextureFlags
Flags that can be set on a UnityXRRenderTextureDesc before creation to modify behavior.
UnityXRRenderTextureFormat
Format for color texture.
UnityXRShadingRateFormat
Format for shading rate texture.