Class ActionBasedContinuousMoveProvider
Locomotion provider that allows the user to smoothly move their rig continuously over time using a specified input action.
Inheritance
Inherited Members
Namespace: UnityEngine.XR.Interaction.Toolkit
Syntax
[AddComponentMenu("XR/Locomotion/Continuous Move Provider (Action-based)")]
public class ActionBasedContinuousMoveProvider : ContinuousMoveProviderBase
Properties
leftHandMoveAction
The Input System Action that will be used to read Move data from the left hand controller. Must be a Value Vector2Control Control.
Declaration
public InputActionProperty leftHandMoveAction { get; set; }
Property Value
Type | Description |
---|---|
InputActionProperty |
rightHandMoveAction
The Input System Action that will be used to read Move data from the right hand controller. Must be a Value Vector2Control Control.
Declaration
public InputActionProperty rightHandMoveAction { get; set; }
Property Value
Type | Description |
---|---|
InputActionProperty |
Methods
OnDisable()
Declaration
protected void OnDisable()
OnEnable()
Declaration
protected void OnEnable()
ReadInput()
Reads the current value of the move input.
Declaration
protected override Vector2 ReadInput()
Returns
Type | Description |
---|---|
Vector2 | Returns the input vector, such as from a thumbstick. |