docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class DocumentedOption<T>

    Inheritance
    object
    FuzzyOption<T>
    DocumentedOption<T>
    EnumOption
    MemberOption
    TypeOption
    VariableKindOption
    Implements
    IFuzzyOption
    Inherited Members
    FuzzyOption<T>.value
    FuzzyOption<T>.label
    FuzzyOption<T>.icon
    FuzzyOption<T>.style
    FuzzyOption<T>.headerLabel
    FuzzyOption<T>.parentOnly
    FuzzyOption<T>.showHeaderIcon
    FuzzyOption<T>.OnPopulate()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Core.Editor.dll
    Syntax
    public abstract class DocumentedOption<T> : FuzzyOption<T>, IFuzzyOption
    Type Parameters
    Name Description
    T

    Properties

    documentation

    Declaration
    public XmlDocumentationTags documentation { get; protected set; }
    Property Value
    Type Description
    XmlDocumentationTags

    hasFooter

    Declaration
    public override bool hasFooter { get; }
    Property Value
    Type Description
    bool
    Overrides
    FuzzyOption<T>.hasFooter

    showType

    Declaration
    public bool showType { get; protected set; }
    Property Value
    Type Description
    bool

    zoom

    Declaration
    public bool zoom { get; protected set; }
    Property Value
    Type Description
    bool

    Methods

    GetFooterHeight(float)

    Declaration
    public override float GetFooterHeight(float width)
    Parameters
    Type Name Description
    float width
    Returns
    Type Description
    float
    Overrides
    FuzzyOption<T>.GetFooterHeight(float)

    OnFooterGUI(Rect)

    Declaration
    public override void OnFooterGUI(Rect position)
    Parameters
    Type Name Description
    Rect position
    Overrides
    FuzzyOption<T>.OnFooterGUI(Rect)

    Implements

    IFuzzyOption

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)