Class PreparedSqlLiteInsertCommand
Since the insert never changed, we only need to prepare once.
Inheritance
PreparedSqlLiteInsertCommand
Assembly: Unity.VisualScripting.Core.Editor.dll
Syntax
public class PreparedSqlLiteInsertCommand : IDisposable
Properties
CommandText
Declaration
public string CommandText { get; set; }
Property Value
Connection
Declaration
protected SQLiteConnection Connection { get; set; }
Property Value
Initialized
Declaration
public bool Initialized { get; set; }
Property Value
Statement
Declaration
protected IntPtr Statement { get; set; }
Property Value
Methods
Dispose()
Declaration
ExecuteNonQuery(object[])
Declaration
public int ExecuteNonQuery(object[] source)
Parameters
Type |
Name |
Description |
object[] |
source |
|
Returns
~PreparedSqlLiteInsertCommand()
Declaration
protected ~PreparedSqlLiteInsertCommand()
Prepare()
Declaration
protected virtual IntPtr Prepare()
Returns
Implements
Extension Methods