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    Class SceneSingleton<T>

    Inheritance
    object
    SceneSingleton<T>
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Core.dll
    Syntax
    public static class SceneSingleton<T> where T : MonoBehaviour, ISingleton
    Type Parameters
    Name Description
    T
    Remarks

    Does not support objects hidden with hide flags.

    Methods

    Awake(T)

    Declaration
    public static void Awake(T instance)
    Parameters
    Type Name Description
    T instance

    InstanceIn(Scene)

    Declaration
    public static T InstanceIn(Scene scene)
    Parameters
    Type Name Description
    Scene scene
    Returns
    Type Description
    T

    InstantiatedIn(Scene)

    Declaration
    public static bool InstantiatedIn(Scene scene)
    Parameters
    Type Name Description
    Scene scene
    Returns
    Type Description
    bool

    OnDestroy(T)

    Declaration
    public static void OnDestroy(T instance)
    Parameters
    Type Name Description
    T instance
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