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    Class SQLiteException

    Inheritance
    object
    Exception
    SQLiteException
    NotNullConstraintViolationException
    Implements
    _Exception
    ISerializable
    Inherited Members
    Exception.GetBaseException()
    Exception.GetObjectData(SerializationInfo, StreamingContext)
    Exception.GetType()
    Exception.ToString()
    Exception.Data
    Exception.HelpLink
    Exception.HResult
    Exception.InnerException
    Exception.Message
    Exception.Source
    Exception.StackTrace
    Exception.TargetSite
    Exception.SerializeObjectState
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Unity.VisualScripting.Dependencies.Sqlite
    Assembly: Unity.VisualScripting.Core.Editor.dll
    Syntax
    public class SQLiteException : Exception, _Exception, ISerializable

    Constructors

    SQLiteException(Result, string)

    Declaration
    protected SQLiteException(SQLite3.Result r, string message)
    Parameters
    Type Name Description
    SQLite3.Result r
    string message

    Properties

    Result

    Declaration
    public SQLite3.Result Result { get; }
    Property Value
    Type Description
    SQLite3.Result

    Methods

    New(Result, string)

    Declaration
    public static SQLiteException New(SQLite3.Result r, string message)
    Parameters
    Type Name Description
    SQLite3.Result r
    string message
    Returns
    Type Description
    SQLiteException

    Implements

    _Exception
    ISerializable

    Extension Methods

    NameUtility.DisplayName(Exception)
    NameUtility.HumanName(Exception)
    NameUtility.SelectedName(Exception, bool)
    NameUtility.ToSummaryString(Exception)
    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
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