The entity with the AnimationClip component.
The looping mode for the entire animation.
If true, animation playback stops, and the time value does not change.
The playback speed of the animation. 1 is normal speed. Negative values cause the animation to play backwards.
The current time of the animation, in seconds. This value starts from 0.0 and changes every frame based on the animation speed.
Generated using TypeDoc
Binds an animation clip to an animated entity and holds the animation state. This component is required for the animation to take place. The animation starts immediately after this component is added to the entity.