Evaluates animation clips (defined in an AnimationClip component) according to the current state of the AnimationClipPlayer component. Evaluated values for animated properties can be applied directly on the target entity or stored internally.
System that works on entities that have an AnimationClipSource component. It loads animation clips from file and stores the results in AnimationClip components, which it adds to the entities automatically.
Applies property values from the AnimationResult on the target entity.
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System used internally for blending animations.