Class TMPro_FontAssetCreatorWindow
Inherited Members
EditorWindow.GetWindow<T>()
EditorWindow.HasOpenInstances<T>()
EditorWindow.FocusWindowIfItsOpen<T>()
EditorWindow.GetWindowWithRect<T>(Rect)
EditorWindow.depthBufferBits
EditorWindow.antiAlias
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: TMPro.EditorUtilities
Assembly: Unity.TextMeshPro.Editor.dll
Syntax
public class TMPro_FontAssetCreatorWindow : EditorWindow
Methods
OnDisable()
Declaration
public void OnDisable()
OnEnable()
Declaration
public void OnEnable()
OnGUI()
Declaration
public void OnGUI()
ShowFontAtlasCreatorWindow()
Declaration
[MenuItem("Window/TextMeshPro/Font Asset Creator", false, 2025)]
public static void ShowFontAtlasCreatorWindow()
ShowFontAtlasCreatorWindow(TMP_FontAsset)
Declaration
public static void ShowFontAtlasCreatorWindow(TMP_FontAsset fontAsset)
Parameters
Type | Name | Description |
---|---|---|
TMP_FontAsset | fontAsset |
ShowFontAtlasCreatorWindow(Font)
Declaration
public static void ShowFontAtlasCreatorWindow(Font font)
Parameters
Type | Name | Description |
---|---|---|
Font | font |
Update()
Declaration
public void Update()