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    Class ShaderVariantList

    Inheritance
    Object
    Object
    ScriptableObject
    ShaderVariantList
    Inherited Members
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
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    Object.GetInstanceID()
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    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
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    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
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    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
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    Object.FindSceneObjectsOfType(Type)
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    UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
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    Object.FindObjectOfType<T>()
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    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
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    Namespace: UnityEditor.TestTools.Graphics
    Syntax
    public class ShaderVariantList : ScriptableObject

    Fields

    serializedComputeShaderVariants

    Declaration
    public List<ShaderVariantList.SerializedComputeShaderVariant> serializedComputeShaderVariants
    Field Value
    Type Description
    List<ShaderVariantList.SerializedComputeShaderVariant>

    serializedShaderVariants

    Declaration
    public List<ShaderVariantList.SerializedShaderVariant> serializedShaderVariants
    Field Value
    Type Description
    List<ShaderVariantList.SerializedShaderVariant>

    settings

    Declaration
    [HideInInspector]
    public ShaderVariantList.Settings settings
    Field Value
    Type Description
    ShaderVariantList.Settings

    variantListPerComputeShader

    Declaration
    public Dictionary<string, ShaderVariantList.ComputeVariantList> variantListPerComputeShader
    Field Value
    Type Description
    Dictionary<String, ShaderVariantList.ComputeVariantList>

    variantListPerShader

    Declaration
    public Dictionary<string, ShaderVariantList.VariantList> variantListPerShader
    Field Value
    Type Description
    Dictionary<String, ShaderVariantList.VariantList>

    Methods

    MatchSettings(ShaderCompilerPlatform, Boolean)

    Declaration
    public bool MatchSettings(ShaderCompilerPlatform targetPlatform, bool xr)
    Parameters
    Type Name Description
    ShaderCompilerPlatform targetPlatform
    Boolean xr
    Returns
    Type Description
    Boolean

    OnEnable()

    Declaration
    public void OnEnable()
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