Class ShaderVariantList
Inherited Members
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: UnityEditor.TestTools.Graphics
Syntax
public class ShaderVariantList : ScriptableObject
Fields
serializedComputeShaderVariants
Declaration
public List<ShaderVariantList.SerializedComputeShaderVariant> serializedComputeShaderVariants
Field Value
Type | Description |
---|---|
List<ShaderVariantList.SerializedComputeShaderVariant> |
serializedShaderVariants
Declaration
public List<ShaderVariantList.SerializedShaderVariant> serializedShaderVariants
Field Value
Type | Description |
---|---|
List<ShaderVariantList.SerializedShaderVariant> |
settings
Declaration
[HideInInspector]
public ShaderVariantList.Settings settings
Field Value
Type | Description |
---|---|
ShaderVariantList.Settings |
variantListPerComputeShader
Declaration
public Dictionary<string, ShaderVariantList.ComputeVariantList> variantListPerComputeShader
Field Value
Type | Description |
---|---|
Dictionary<String, ShaderVariantList.ComputeVariantList> |
variantListPerShader
Declaration
public Dictionary<string, ShaderVariantList.VariantList> variantListPerShader
Field Value
Type | Description |
---|---|
Dictionary<String, ShaderVariantList.VariantList> |
Methods
MatchSettings(ShaderCompilerPlatform, Boolean)
Declaration
public bool MatchSettings(ShaderCompilerPlatform targetPlatform, bool xr)
Parameters
Type | Name | Description |
---|---|---|
ShaderCompilerPlatform | targetPlatform | |
Boolean | xr |
Returns
Type | Description |
---|---|
Boolean |
OnEnable()
Declaration
public void OnEnable()