Class HydroErosionTool | Terrain Tools | 3.0.2-preview.3
docs.unity3d.com
    Show / Hide Table of Contents

    Class HydroErosionTool

    Inheritance
    Object
    Object
    ScriptableObject
    UnityEditor.ScriptableSingleton<HydroErosionTool>
    TerrainPaintTool<HydroErosionTool>
    HydroErosionTool
    Inherited Members
    UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.HydroErosionTool>.OnDisable()
    UnityEditor.ScriptableSingleton<UnityEditor.Experimental.TerrainAPI.HydroErosionTool>.Save(System.Boolean)
    UnityEditor.ScriptableSingleton<UnityEditor.Experimental.TerrainAPI.HydroErosionTool>.instance
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: UnityEditor.Experimental.TerrainAPI
    Syntax
    public class HydroErosionTool : TerrainPaintTool<HydroErosionTool>, ITerrainPaintTool, IValidationTests

    Methods

    GetDesc()

    Declaration
    public override string GetDesc()
    Returns
    Type Description
    String
    Overrides
    UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.HydroErosionTool>.GetDesc()

    GetName()

    Declaration
    public override string GetName()
    Returns
    Type Description
    String
    Overrides
    UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.HydroErosionTool>.GetName()

    OnEnable()

    Declaration
    public override void OnEnable()
    Overrides
    UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.HydroErosionTool>.OnEnable()

    OnEnterToolMode()

    Declaration
    public override void OnEnterToolMode()
    Overrides
    UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.HydroErosionTool>.OnEnterToolMode()

    OnExitToolMode()

    Declaration
    public override void OnExitToolMode()
    Overrides
    UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.HydroErosionTool>.OnExitToolMode()

    OnInspectorGUI(Terrain, IOnInspectorGUI)

    Declaration
    public override void OnInspectorGUI(Terrain terrain, IOnInspectorGUI editContext)
    Parameters
    Type Name Description
    Terrain terrain
    IOnInspectorGUI editContext
    Overrides
    UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.HydroErosionTool>.OnInspectorGUI(UnityEngine.Terrain, UnityEditor.Experimental.TerrainAPI.IOnInspectorGUI)

    OnPaint(Terrain, IOnPaint)

    Declaration
    public override bool OnPaint(Terrain terrain, IOnPaint editContext)
    Parameters
    Type Name Description
    Terrain terrain
    IOnPaint editContext
    Returns
    Type Description
    Boolean
    Overrides
    UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.HydroErosionTool>.OnPaint(UnityEngine.Terrain, UnityEditor.Experimental.TerrainAPI.IOnPaint)

    OnSceneGUI(Terrain, IOnSceneGUI)

    Declaration
    public override void OnSceneGUI(Terrain terrain, IOnSceneGUI editContext)
    Parameters
    Type Name Description
    Terrain terrain
    IOnSceneGUI editContext
    Overrides
    UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.HydroErosionTool>.OnSceneGUI(UnityEngine.Terrain, UnityEditor.Experimental.TerrainAPI.IOnSceneGUI)

    ValidateAndGenerateUserMessage(Terrain)

    Declaration
    public virtual string ValidateAndGenerateUserMessage(Terrain terrain)
    Parameters
    Type Name Description
    Terrain terrain
    Returns
    Type Description
    String
    Implements
    IValidationTests.ValidateAndGenerateUserMessage(Terrain)
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023