Class CloneBrushTool | Terrain Tools | 3.0.2-preview.3
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    Class CloneBrushTool

    Inheritance
    Object
    Object
    ScriptableObject
    UnityEditor.ScriptableSingleton<CloneBrushTool>
    TerrainPaintTool<CloneBrushTool>
    CloneBrushTool
    Inherited Members
    UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.CloneBrushTool>.OnEnable()
    UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.CloneBrushTool>.OnDisable()
    UnityEditor.ScriptableSingleton<UnityEditor.Experimental.TerrainAPI.CloneBrushTool>.Save(System.Boolean)
    UnityEditor.ScriptableSingleton<UnityEditor.Experimental.TerrainAPI.CloneBrushTool>.instance
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: UnityEditor.Experimental.TerrainAPI
    Syntax
    public class CloneBrushTool : TerrainPaintTool<CloneBrushTool>, ITerrainPaintTool

    Methods

    GetDesc()

    Declaration
    public override string GetDesc()
    Returns
    Type Description
    String
    Overrides
    UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.CloneBrushTool>.GetDesc()

    GetName()

    Declaration
    public override string GetName()
    Returns
    Type Description
    String
    Overrides
    UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.CloneBrushTool>.GetName()

    OnEnterToolMode()

    Declaration
    public override void OnEnterToolMode()
    Overrides
    UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.CloneBrushTool>.OnEnterToolMode()

    OnExitToolMode()

    Declaration
    public override void OnExitToolMode()
    Overrides
    UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.CloneBrushTool>.OnExitToolMode()

    OnInspectorGUI(Terrain, IOnInspectorGUI)

    Declaration
    public override void OnInspectorGUI(Terrain terrain, IOnInspectorGUI editContext)
    Parameters
    Type Name Description
    Terrain terrain
    IOnInspectorGUI editContext
    Overrides
    UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.CloneBrushTool>.OnInspectorGUI(UnityEngine.Terrain, UnityEditor.Experimental.TerrainAPI.IOnInspectorGUI)

    OnPaint(Terrain, IOnPaint)

    Declaration
    public override bool OnPaint(Terrain terrain, IOnPaint editContext)
    Parameters
    Type Name Description
    Terrain terrain
    IOnPaint editContext
    Returns
    Type Description
    Boolean
    Overrides
    UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.CloneBrushTool>.OnPaint(UnityEngine.Terrain, UnityEditor.Experimental.TerrainAPI.IOnPaint)

    OnSceneGUI(Terrain, IOnSceneGUI)

    Declaration
    public override void OnSceneGUI(Terrain terrain, IOnSceneGUI editContext)
    Parameters
    Type Name Description
    Terrain terrain
    IOnSceneGUI editContext
    Overrides
    UnityEditor.Experimental.TerrainAPI.TerrainPaintTool<UnityEditor.Experimental.TerrainAPI.CloneBrushTool>.OnSceneGUI(UnityEngine.Terrain, UnityEditor.Experimental.TerrainAPI.IOnSceneGUI)
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