• Global Namespace
    • AnimateCarAlongSplineEditor
    • Rollercoaster
    • SplineInstantiate
    • SplineInstantiate.InstantiableItem
    • SplineInstantiate.Method
    • SplineInstantiate.OffsetSpace
    • SplineInstantiate.Space
  • Unity.Splines.Examples
    • AnimateCarAlongSpline
    • AnimateLookAt
    • BorderTool
    • Car
    • DisplayCurvatureOnSpline
    • DisplayCurvatureOnSpline.CurvatureConfig
    • DisplayCurvatureOnSplineEditor
    • DriftSplineData
    • DriftTool
    • LoftRoadBehaviour
    • LookAtTool
    • PointSplineData
    • RollercoasterTrack
    • ShowNearestPoint
    • SpawnWithinSplineBounds
    • SpeedTiltDropdown
    • SpeedTiltTool
    • SplineDataToolBase<DataType>
    • SplineRenderer
    • SplineRendererCompute
    • WidthSplineData
    • WidthTool
  • UnityEditor.Splines
    • CustomSplineDataHandle
    • EditorSplineUtility
    • SplineDataHandle<T>
    • SplineDataHandles
    • SplineDataPropertyDrawer
    • SplineGizmoUtility
    • SplineToolContext
  • UnityEngine.Splines
    • BezierCurve
    • BezierKnot
    • CurveUtility
    • DataPoint<TDataType>
    • DistanceToInterpolation
    • IDataPoint
    • IInterpolator<T>
    • ISpline
    • ISplineProvider
    • NativeSpline
    • PathIndexUnit
    • Spline
    • SplineAnimate
    • SplineAnimate.AlignmentMode
    • SplineAnimate.EasingMode
    • SplineAnimate.LoopMode
    • SplineAnimate.Method
    • SplineComponent
    • SplineComponent.AlignAxis
    • SplineComputeBufferScope<T>
    • SplineContainer
    • SplineData<T>
    • SplineDataHandleAttribute
    • SplineExtrude
    • SplineFactory
    • SplineMesh
    • SplineMesh.ISplineVertexData
    • SplineType
    • SplineUtility
  • UnityEngine.Splines.Interpolators
    • LerpColor
    • LerpFloat
    • LerpFloat2
    • LerpFloat3
    • LerpFloat4
    • LerpQuaternion
    • SlerpFloat2
    • SlerpFloat3
    • SlerpQuaternion
    • SmoothStepFloat
    • SmoothStepFloat2
    • SmoothStepFloat3
    • SmoothStepFloat4