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    Class SplineContainer

    A Component that holds a Spline object.

    Inheritance
    Object
    SplineContainer
    Namespace: UnityEngine.Splines
    Syntax
    public sealed class SplineContainer : MonoBehaviour, ISplineProvider

    Properties

    Spline

    The instantiated Spline object attached to this component.

    Declaration
    public Spline Spline { get; set; }
    Property Value
    Type Description
    Spline

    Methods

    CalculateLength()

    Calculate the length of Spline in world space.

    Declaration
    public float CalculateLength()
    Returns
    Type Description
    Single

    The length of Spline in world space

    Evaluate(Single, out float3, out float3, out float3)

    Compute interpolated position, direction and upDirection at ratio t. Calling this method to get the 3 vectors is faster than calling independently EvaluateSplinePosition, EvaluateSplineTangent and EvaluateSplineUpVector for the same time t as it reduces some redundant computation.

    Declaration
    public bool Evaluate(float t, out float3 position, out float3 tangent, out float3 upVector)
    Parameters
    Type Name Description
    Single t

    A value between 0 and 1 representing the ratio along the curve.

    float3 position

    Output variable for the float3 position at t.

    float3 tangent

    Output variable for the float3 tangent at t.

    float3 upVector

    Output variable for the float3 up direction at t.

    Returns
    Type Description
    Boolean

    Boolean value, true if a valid set of output variables as been computed.

    EvaluateAcceleration(Single)

    Evaluate an acceleration vector at a specific t

    Declaration
    public float3 EvaluateAcceleration(float t)
    Parameters
    Type Name Description
    Single t

    A value between 0 and 1 representing a percentage of entire spline

    Returns
    Type Description
    float3

    An acceleration vector.

    EvaluatePosition(Single)

    Evaluate a tangent vector on a curve at a specific t in world space.

    Declaration
    public float3 EvaluatePosition(float t)
    Parameters
    Type Name Description
    Single t

    A value between 0 and 1 representing a percentage of the curve.

    Returns
    Type Description
    float3

    A tangent vector.

    EvaluateTangent(Single)

    Evaluate a tangent vector at a specific t in world space.

    Declaration
    public float3 EvaluateTangent(float t)
    Parameters
    Type Name Description
    Single t

    A value between 0 and 1 representing a percentage of entire spline

    Returns
    Type Description
    float3

    A tangent vector

    EvaluateUpVector(Single)

    Evaluate an up vector direction at a specific t

    Declaration
    public float3 EvaluateUpVector(float t)
    Parameters
    Type Name Description
    Single t

    A value between 0 and 1 representing a percentage of entire spline

    Returns
    Type Description
    float3

    An up direction.

    Explicit Interface Implementations

    ISplineProvider.Splines

    Declaration
    IEnumerable<Spline> ISplineProvider.Splines { get; }
    Returns
    Type Description
    IEnumerable<Spline>
    Implements
    ISplineProvider.Splines
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