Namespace UnityEditor.Splines
Classes
CustomSplineDataHandle
EditorSplineUtility
Editor utility functions for working with Spline and SplineData<T>.
SplineDataHandle<T>
SplineDataHandle is a base class to override in order to enable custom handles for spline data. The Drawer needs to inherit from this class and override the method corresponding to the correct splineData type. Either one of the method or both can be overriden regarding the user needs.
SplineDataHandles
Provides methods for drawing
SplineDataPropertyDrawer
SplineGizmoUtility
SplineGizmoUtility provides methods for drawing in-scene representations of Splines.
SplineToolContext
Defines a tool context for editing splines. When authoring tools for splines, pass the SplineToolContext type to the EditorToolAttribute.editorToolContext parameter to register as a spline tool.